Pf2e ratfolk

Average Height 3-4 ft. Average Weight 60-100 lbs. Age of Maturity 10 years. Maximum Age 60+1d20 years. GuyWithACrossbow. •. I added ratfolk to my homebrew world last year using Pf1 and starfinder as my guides and most of the ancestry feats i came up with are close to what the APG had in it :) upvotes. upvotes..

Legacy Content. Ratfolk SourceAncestry Guide pg. 54 2.0 You wear skulls to demoralize foes. You become trained in Intimidation and gain the Intimidating Glare skill feat. If you're already trained in Intimidation, you instead become trained in a skill of your choice. If you pay 50 gp for a splendid skull mask, the mask grants you a +1 item ...A creature is (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it. To flank a foe, you and your ally must be on opposite sides of the creature. A line drawn between the center of your space and the center of your ally's space must pass through opposite sides or opposite corners of the foe's space.

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This crossbow can deliver alchemically infused bolts. The strange weapon has a metal bracket mounted on the side of the stock near the lath. As an action, you can load a single lesser alchemical bomb into the bracket; this bomb must be one that deals energy damage (such as an acid flask, alchemist’s fire, bottled lightning, frost vial, or thunderstone).Physical Description. Leshies are as varied as the material used to create their vessels, usually appearing as a bizarre mishmash of various plants or fungi. Their bodies are vaguely humanoid in shape, with numerous …Ancestry: Ratfolk Heritage: Deep Rat, to gain Darkvision Class: Rogue Racket: Eldritch Trickster (Sorcerer) Background: Blow-In (Deception) Ancestry Feat: Skull Creeper, for the +1 on Demoralize and Intimidating Glare feat Str: 8 Dex: 16 Con: 12 Int: 12 Wis: 12 Cha: 18 Level 1. Dedication: Sorcerer, Bloodline: Djinni,Many sport dorsal spikes or garish neck frills that hint at their clan lineage. Lizardfolk reach physical adulthood at age 15 and live up to 120 years. The average lizardfolk stands 6 to 7 feet tall, but grows throughout their lifetime, gaining strength and size with age.

Ratfolk Settlements. Ysoki congregate at trading cities and crossroads of all kinds. In Avistan, ratfolk are somewhat more prevalent in Druma, the Five Kings Mountains, and Taldor, as well as port cities like Absalom and Riddleport. Others carve out warrens far from human settlements, such as Numeria's Chitterhome.Published Aug 5, 2021. While Pathfinder's common ancestries cover the expected fantasy races, the game's uncommon options are far more interesting and unique. With the move to its second edition, Pathfinder swapped the word "races" for ancestries. While the terminology is differ, the game's ancestries are still essentially races like those ...Legacy Content. Archetype SourceAdvanced Player's Guide pg. 156 2.0 Archetype Archaeologist Prerequisites Archaeologist Dedication While study is key to your success, a bit of magic is a helpful tool in discovering the secrets of the past. You gain detect magic, guidance, and read aura as occult innate cantrips.This restores 1 Focus Point to your focus pool. The deeds you need to perform are specified in the class or ability that gives you your focus spells. These deeds can usually overlap with other tasks that relate to the source of your focus spells. For instance, a cleric with focus spells from a good deity can usually Refocus while tending the ...

As for mechanicaly, I highly doubt they will give extra boons and flaws for age. They can do it similar to the flaw/boost system. Like for Old Age, you get a Flaw for two physical states and a boost to 3 mental stats (where two of the boost hav The Inventor’s features center around your character’s Innovation, which is equal parts equipment and subclass, greatly influencing your tactics and your role in the party. Depending on your choices, your Inventor can be some combination of Defender, Scholar, Scout, and Striker. The Inventor is a curious martial-adjacent character, falling ... ….

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Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. Much like the pack rats they resemble, ratfolk are tinkerers and hoarders by nature, and as a whole are masters of commerce, especially when it comes to acquiring and repairing ...Ratfolk: A creature with this trait is a member of the ratfolk ancestry. Ratfolk are humanoids who resemble rats. An ability with this trait can be used or selected only by ratfolk. Years of packing for travel have taught you how to cram vast quantities into small spaces. You can fit an additional 50% of the listed Bulk capacity into mundane ...

Success The target is slowed 1 for 1 round. Failure The target is slowed 1 for 1 minute. Critical Failure The target is slowed 2 for 1 minute. Heightened (6th) You can target up to 10 creatures. You dilate the flow of time around the target, slowing its actions.All ratfolk have the following racial traits. –2 Strength, +2 Dexterity, +2 Intelligence: Ratfolk are agile and clever, yet physically weak. Small: Ratfolk are Small and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on CMB and to CMD, and a +4 size bonus on Stealth checks. Darkvision: Ratfolk can see in the ...

gmc terrain auto stop The word “lizardfolk” is an excellent example of humanity’s narrow-sighted view of this culture. The name of their people is “iruxi,” but these reptilian humanoids have patiently and good-naturedly accepted the name “lizardfolk” as a variant, and they generally resist urges to call humans and other mammalians similarly derivative ... Some rangers believe civilization wears down the soul, but still needs to be protected from wild creatures. Others say nature needs to be protected from the greedy, who wish to tame its beauty and plunder its treasures. You could champion either goal, or both. You might be a scout, tracker, or hunter of fugitives or beasts, haunting the edge of ... edd office in van nuys caguitar shop orlando fl 3 Share. Sort by: KFredrickson. • 1 yr. ago. Barbarian could be an entertaining combination of both. Take the Raging Intimidation feat, and build to suit for the rest of your stuff. For stats, prioritize as below: Str > Con > Dex (to AC cap) > Cha (for intimidation) >Wiz > Int. If playing free archetype, Wrestler could be fun with an Animal Barb.Rats have a reputation of being vicious, aggressive animals that attack food stores in great numbers and spread disease. While rats are immune to the most severe effects of their own filth fever, the disease makes them unpredictable and aggressive. Some populations of rats carry even more deadly diseases, such as bubonic plague. Rats are a ... marcus crosswoods theater movie times The long snouts that run in your family give you a keener sense of smell than most ratfolk. You gain imprecise scent with a range of 30 feet. This means you can use your sense of smell to determine a creature’s location. ixl academy charter schoolfamily dollar lake alfredhannah cook twitter You seek to uncover the truth, doggedly pursuing leads to reveal the plots of devious villains, discover ancient secrets, or unravel other mysteries. Your analytical mind quickly formulates solutions to complicated problems and your honed senses identify even the most obscure clues. kimmie's pub n grub Physical Description. Gnolls are large, hyena-like humanoids with short muzzles, sharp teeth, and large and expressive round ears. Their bodies are covered in shaggy fur, rougher on the back and softer and lighter on the stomach and throat, usually in an off-white, tan, or brown shade—spots and stripes are both common.Redwood Trust News: This is the News-site for the company Redwood Trust on Markets Insider Indices Commodities Currencies Stocks 1740 w taylor st chicagolost communication with ags ram 1500o'reilly's in arlington texas Ratfolk Legacy Content Source Advanced Player's Guide pg. 269 2.0 A creature with this trait is a member of the ratfolk ancestry. Ratfolk are humanoids who resemble rats. An ability with this trait can be used or selected only by ratfolk.